From EncyClanPedia
Credit for this strategy guide goes to
Trozz, whose post was originally found at
Gas Powered Games - You can see the original strategy guide
here. If there is any dispute from the original creator regarding the existence of this archived strategy page, please contact
Dairuka to have it changed, or removed.
- Blue Commander - Your Commander.
- Red Commander - Enemy Commander.
Notes
- Reclaim a lot - I suggest getting land factories pumping out T1 engineers just to reclaim
- Fly units off the edges of the map to sneak past the enemy's intel/aa
- Keep your comm at the middle choke (under a shield) - he is more of a liability than an asset
- If you are playing aggressive, drop on the enemy early, either from south or from north
- Get your 2nd factory to T2 once your third factory is operational
- Build enough AA so that drop ships will have a hard time getting in to your base
- Go nukes if you are lazy and know how to build up your economy very quickly, but be sure to have extensive defense and aggressive intelligence gathering
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