Darkspace/Kluth
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Darkspace/Kluth

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A mysterious alien faction in Darkspace, residing somewhere in the Sirius A system. Their true home planet remains unknown, though it is said that they were driven from it by the MI (or [[Darkspace/MIR|MIR) and have been chased by them since then. They resemble four-armed humans, and are commonly nicknamed "lobsters" by the humans. All K'Luth ships are organic, living, sentient creatures, each with a single engine trail protruding from the hull regardless of how many engines the ship has. Almost all K’Luth ships share a simple, flattened sword shape in the centre, with either spikes or even wings protruding from the rear. Unlike the human factions, K’Luth ship names are non-descript, and instead use names relating to insects or insect anatomy, such as: Proboscis, Scarab and Nymph.

K’Luth ships generally have much more weapons then human ships of the same size, however, they put most, if not all, of the ship's weapons in the fore arc, rather than spaced out in all directions. Most K'luth ships also suffer from a severe lack of energy, owing to their extremely destructive beam and Antimatter weapons, and the sheer number of them. Also, K’Luth ships utilize nanotechnology in their hulls; their ships can slowly repair themselves over time. Every K’Luth ship holds a cloaking device inside the hull that negates any ECM or ECCM effects on the ship and renders the ship invisible to sensors and light. However, the K’Luth ship cannot fire, nor enter FTL when cloaked and energy consumption is high when the cloak is activated. K'luth seem to have psychic abilities, and although not much is known for sure, it is certain that K'luth communicate telepathically, and are able to create destructive energies with their mind. Several K'luth pooling their telepathic energy can even create a beam capable of harming space-faring ships!

Vicious and unrelenting, the K'luth are fierce believers in the destruction of whatever is mechanical. While this may seem idiotic to the humans, the K'luth have a good reason. A race, if it can be called that, known as MIR, drove the K'luth out from their original homeworlds and into Human-Controlled Space. As humans learn more about the MIR from K'luth contacts, the K'luth's fear of machines becomes more understandable. The MI is a purely mechanical race, manufactured by an unknown entity. Unyielding, unrelenting, and merciless, the MI wiped out the original K'luth systems with mechanical precision and efficiency. A few K'luth survivors escaped, however, against overwhelming odds, and traversed the galaxy to arrive at the edge of human space. Contact between the humans and K'luth might have been peaceful...but to the misfortune of both races, it was anything but. A UGTO task force arrived in the Sirius system, scouting for habitable planets. They found one, Sag Hothha. They moved in to investigate. It just so happens that Sag Hothha was the site of the first colony of K'luth refugees. The entire remaining K'luth population was on the ground and in orbit, and all sensed the approach of the humans. Curiosity gave way to terror. The K'luth though the MIR had tracked them down, as the human ships were identified as machines. A fierce battle ensued, and in the process, the human flagship, in a valiant move, crashed the ship into Sag Hothha, enveloping it in a firestorm, and destroying the colony. Human - K'luth relations have been sour ever since, but some K'luth have veered away from the fanatical fear and hatred of machines, and are starting to view the humans in a more rational light.

The K'luth share many parallels with the Yuuzhan Vong of the Star Wars universe.


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