Call of Duty 4: Modern Warfare/P90 vs M1014
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Call of Duty 4: Modern Warfare/P90 vs M1014

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P90 Comparisons





Versus

M1014 Comparisons





General Information

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Penetration Type small small
Impact Type Small Bullets Shotgun
Inventory Type Primary Primary
Aim Assist Range 750 - 1000 600 - 1000 750 - 1000 600 - 1000 750 - 2000
Crosshair Range 750 600 750 600 750
Zoom Range 55 55 55 55 30

Ammunition

Information P90:
For All Attachments
M1014:
For All Attachments
Low Ammo Threshold 0.33 (17 bullets left) 0.33 (1 shot left)
Ammo Type 5.7 x 28 mm 12 gauge
Maximum Ammo 300 40
Starting Ammo 150 20
Clip Size 50 4

Damage

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Base Damage 20 - 30 10 - 30 (per pellet) 20 - 30 10 - 30 (per pellet) 20 - 30
Damage vs Juggernaut 15 - 22.5 7.5 - 22.5 (per pellet) 15 - 22.5 7.5 - 22.5 (per pellet) 15 - 22.5
Damage with Stopping Power 28 - 42 14 - 42 (per pellet) 28 - 42 14 - 42 (per pellet) 28 - 42
Headshot Damage (x1.4) 28 - 42 (x1) 10 - 30 (per pellet) (x1.4) 28 - 42 (x1) 10 - 30 (per pellet) (x1.4) 28 - 42
Minimum Damage Range 1000 600 700 600 1000
Maximum Damage Range 750 300 350 300 750

Movement

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Hip Movement Speed Scale 1 1 1 1 1
Sights Movement Speed Scale 2 1 2 1 2
Sprint Duration Scale 1.75 1 1.75 1 1.75
Standing Minimum Speed 80 80 80 80 80
Standing Moving Forward 0 0 0 0 0
Standing Moving Reverse 0 0 0 0 0
Standing Moving Up -1 -1.7 -1 -1.7 -1
Ducking Minimum Speed 20 20 20 20 20
Ducking Moving Forward 0 0 0 0 0
Ducking Moving Reverse 0 0 0 0 0
Ducking Moving Up -1.5 -1.7 -1.5 -1.7 -1.5
Prone Minimum Speed 0 0 0 0 0
Prone Moving Forward -50 -100 -50 -100 -50
Prone Moving Reverse 3 3 3 3 3
Prone Moving Up -105 -105 -105 -105 -105

Delays and Reloading

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Rate of Fire Time 0.065 0.2 0.065 0.2 0.065
Reload Time 2.76 0.567 (per bullet) 2.76 0.567 (per bullet) 2.76
Reload (from empty) Time 3.5 0.567 (per bullet) 3.5 0.567 (per bullet) 3.5
Re-chambering Time 0.1 0.55 0.1 0.55 0.1

Deviation

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
M1014:
Not Applicable
P90:
Reflex Stats
M1014:
Reflex Stats
Minimum Standing Hip Spread 2 5 2 5 2 Not Applicable 2 5
Maximum Standing Hip Spread 5 5 5 5 5 Not Applicable 5 5
Minimum Ducking Hip Spread 1.75 5 1.75 5 1.75 Not Applicable 1.75 5
Maximum Ducking Hip Spread 4.5 5 4.5 5 4.5 Not Applicable 4.5 5
Minimum Prone Hip Spread 1.5 5 1.5 5 1.5 Not Applicable 1.5 5
Maximum Prone Hip Spread 4 5 4 5 4 Not Applicable 4 5
Spread added per shot 0.52 0 0.52 0 0.52 Not Applicable 0.52 0
Spread added for Moving 4 0.1 4 0.1 4 Not Applicable 4 0.1
Decay Rate 4 5 4 5 4 Not Applicable 4 5
Ducking Decay Rate 1 1 1 1 1 Not Applicable 1 1
Prone Decay Rate 1 1 1 1 1 Not Applicable 1 1

Recoil

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
(Hip) Kick Pitch Minimum 35 50 35 50 35
(Hip) Kick Pitch Maximum 40 60 40 60 40
(Hip) Kick Yaw Minimum|(Hip) Kick Yaw Minimum -25 -30 -25 -30 -25
(Hip) Kick Yaw Maximum 25 30 25 30 25
(Hip) Kick Acceleration 1000 1000 1000 1000 1000
(Hip) Maximum Kick Speed 1200 1200 1200 1200 1200
(Hip) Kick Speed Decay 100 100 100 100 100
(Hip) Kick Static Decay 100 2 100 2 100
(Hip) Kick View Pitch Minimum -30 85 -30 65 -30
(Hip) Kick View Pitch Maximum 60 95 60 75 60
(Hip) Kick View Yaw Minimum 60 -45 60 -25 60
(Hip) Kick View Yaw Maximum -70 45 -70 25 -70
(Hip) Kick View Center Speed 1700 1000 1700 1000 1700
(Sights) Kick Pitch Minimum 5 35 5 35 5
(Sights) Kick Pitch Maximum 15 45 15 45 15
(Sights) Kick Yaw Minimum -5 -25 -5 -25 -5
(Sights) Kick Yaw Maximum 10 25 10 25 10
(Sights) Kick Acceleration 700 260 700 260 700
(Sights) Maximum Kick Speed 2000 600 2000 600 2000
(Sights) Kick Speed Decay 35 50 35 50 35
(Sights) Kick Static Decay 10 10 10 10 10
(Sights) Kick View Pitch Minimum -30 85 -30 65 -30
(Sights) Kick View Pitch Maximum 60 95 60 75 60
(Sights) Kick View Yaw Minimum 60 -45 60 -25 60
(Sights) Kick View Yaw Maximum -70 45 -70 25 -70
(Sights) Kick View Center Speed 1700 1000 1700 1000 1700

Sway

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Shell Shock Sway 5 5 5 5 5
Hip Max Sway Angle 20 20 20 20 20
Hip LERP Speed 4 4 4 4 4
Sights Max Sway Angle 2 8 2 8 2
Sights LERP Speed 6 6 6 6 6
Sights Sway Pitch Scale 0.1 0.1 0.1 0.1 0.1
Sights Sway Yaw Scale 0.1 0.1 0.1 0.1 0.1
Sights Sway Horizontal Scale 0.25 0.12 0.25 0.12 0.02
Sights Sway Vertical Scale 0.25 0.2 0.25 0.2 0.02

Idle

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Hip Idle Amount 30 30 30 30 30
Sights Idle Amount 2 2 2 2 40
Hip Idle Speed 1 1 1 1 1
Sights Idle Speed 0.9 0.8 0.9 0.8 1.5
Idle Crouch Factor 0.75 0.8 0.75 0.8 1
Idle Prone Factor 0.4 0.4 0.4 0.4 1

Melee

Information P90:
No Attachments
M1014:
No Attachments
P90:
With Silencer
M1014:
With Grip
P90:
With ACOG
Melee Time 0.8 0.8 0.8 0.8 0.8
Melee Charge Time 1.16 1.16 1.16 1.16 1.16
Melee Delay Time 0.13 0.13 0.13 0.13 0.13
Melee Charge Delay Time 0.16 0.16 0.16 0.16 0.16



This database and table was created by Dairuka who got and sorted the information from the game's .iwd's - Feel free to use this information on your site, just make sure to give credit and maybe a link to the EncyClanPedia if you do.



Call of Duty 4 Weapons
Assault Rifles: AK47 - G3 - G36C - M14 - M16A4 - M4A1 - MP44
Sub Machine Guns: AK-74U - Mini-Uzi - MP5 - P90 - Skorpion
Light Machine Guns: M249 SAW - M60e4 - RPD
Shotguns: M1014 - W1200
Sniper Rifles: Barrett .50cal - Dragunov - M40 - M21 - R700
Pistols: Desert Eagle - M1911 .45 - M9 - USP .45




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This article has been accessed 44 time(s) (until 12:23, 15 June 2008).