Call of Duty 4: Modern Warfare/MP44

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Call of Duty 4: Modern Warfare/MP44

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The MP44 is a WWII assault rifle. It is capable of firing in full auto mode, but can not equip any attachments.

This is the MP44
This is the MP44

Contents

MP44 Comparisons





General Information

Information No Attachments
Penetration Type medium
Impact Type Large Bullets
Inventory Type Primary
Aim Assist Range 1000 - 1500
Crosshair Range 1000
Zoom Range 50

Ammunition

Information No Attachments
Low Ammo Threshold 0.33 (10 bullets left)
Ammo Type 7.92 x 33mm
Maximum Ammo 180
Starting Ammo 90
Clip Size 30

Damage

Information No Attachments
Base Damage 30 - 40
Damage vs Juggernaut 22.5 - 30
Damage with Stopping Power or Sonic Boom 42 - 56
Headshot Damage (x1.4) 42 - 56
Minimum Damage Range 2000
Maximum Damage Range 1500

Movement

Information No Attachments
Hip Movement Speed Scale 1
Sights Movement Speed Scale 1
Sprint Duration Scale 1
Standing Minimum Speed 0
Standing Moving Forward 0
Standing Moving Reverse 0
Standing Moving Up -1
Ducking Minimum Speed 0
Ducking Moving Forward -1
Ducking Moving Reverse 0
Ducking Moving Up -1
Prone Minimum Speed 0
Prone Moving Forward -160
Prone Moving Reverse 3
Prone Moving Up -120

Delays and Reloading

Information No Attachments
Rate of Fire Time 0.1
Reload Time 2.75
Reload (from empty) Time 3.5
Re-chambering Time 0

Deviation

Information No Attachments
Minimum Standing Hip Spread 3
Maximum Standing Hip Spread 7
Minimum Ducking Hip Spread 2.5
Maximum Ducking Hip Spread 6
Minimum Prone Hip Spread 2
Maximum Prone Hip Spread 5
Spread added per shot 0.6
Spread added for Moving 5
Decay Rate 4
Ducking Decay Rate 1.05
Prone Decay Rate 1.1

Recoil

Information No Attachments
(Hip) Kick Pitch Minimum 5
(Hip) Kick Pitch Maximum -15
(Hip) Kick Yaw Minimum|(Hip) Kick Yaw Minimum 5
(Hip) Kick Yaw Maximum -5
(Hip) Kick Acceleration 800
(Hip) Maximum Kick Speed 2000
(Hip) Kick Speed Decay 16
(Hip) Kick Static Decay 20
(Hip) Kick View Pitch Minimum -40
(Hip) Kick View Pitch Maximum 80
(Hip) Kick View Yaw Minimum 70
(Hip) Kick View Yaw Maximum -70
(Hip) Kick View Center Speed 1500
(Sights) Kick Pitch Minimum 5
(Sights) Kick Pitch Maximum 15
(Sights) Kick Yaw Minimum -5
(Sights) Kick Yaw Maximum 10
(Sights) Kick Acceleration 800
(Sights) Maximum Kick Speed 2000
(Sights) Kick Speed Decay 32
(Sights) Kick Static Decay 40
(Sights) Kick View Pitch Minimum -40
(Sights) Kick View Pitch Maximum 80
(Sights) Kick View Yaw Minimum 70
(Sights) Kick View Yaw Maximum -70
(Sights) Kick View Center Speed 1500


Sway

Information No Attachments
Shell Shock Sway 5
Hip Max Sway Angle 20
Hip LERP Speed 4
Sights Max Sway Angle 2
Sights LERP Speed 6
Sights Sway Pitch Scale 0.1
Sights Sway Yaw Scale 0.1
Sights Sway Horizontal Scale 0.05
Sights Sway Vertical Scale 0.25

Idle

Information No Attachments
Hip Idle Amount 30
Sights Idle Amount 2
Hip Idle Speed 1
Sights Idle Speed 0.8
Idle Crouch Factor 0.75
Idle Prone Factor 0.4

Melee

Information No Attachments
Melee Time 0.8
Melee Charge Time 1.16
Melee Delay Time 0.13
Melee Charge Delay Time 0.16



This database and table was created by Dairuka who got and sorted the information from the game's .iwd's - Feel free to use this information on your site, just make sure to give credit and maybe a link to the EncyClanPedia if you do.



Call of Duty 4 Weapons
Assault Rifles: AK47 - G3 - G36C - M14 - M16A4 - M4A1 - MP44
Sub Machine Guns: AK-74U - Mini-Uzi - MP5 - P90 - Skorpion
Light Machine Guns: M249 SAW - M60e4 - RPD
Shotguns: M1014 - W1200
Sniper Rifles: Barrett .50cal - Dragunov - M40 - M21 - R700
Pistols: Desert Eagle - M1911 .45 - M9 - USP .45


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