Call of Duty 4: Modern Warfare/G3 vs M107
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Call of Duty 4: Modern Warfare/G3 vs M107

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G3 Comparisons





Versus

Barrett Comparisons





General Information

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Penetration Type medium large
Impact Type Large Bullets Armor Piercing Bullets
Inventory Type Primary Primary
Aim Assist Range 1000 - 1500 (sights) 600 - 2000 1000 - 1500 (sights) 600 - 2000 1000 - 2000 (sights)
Crosshair Range 1000 600 1000 600 1000
Zoom Range 50 15 50 30 40

Ammunition

Information G3:
For All Attachments
Barrett .50 Cal:
For All Attachments
Low Ammo Threshold 0.33 (6-7 bullets) 0.33 (3 bullets left)
Ammo Type 7.62 x 51 mm NATO .50 caliber BMG
Maximum Ammo 120 60
Starting Ammo 60 30
Clip Size 20 10

Damage

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Base Damage 30 - 40 70 - 70 30 - 40 70 - 70 30 - 40
Damage vs Juggernaut 22.5 - 30 52.5 - 52.5 22.5 - 30 52.5 - 52.5 22.5 - 30
Damage with Stopping Power 42 - 56 98 - 98 42 - 56 98 - 98 42 - 56
Headshot Damage (x1.4) 42 - 56 (x1.5 vs Head/Neck/Upper Torso) 105 - 105 (x1.1 Lower Torso) 77 - 77 (x1.4) 42 - 56 (x1.5 vs Head/Neck/Upper Torso) 105 - 105 (x1.1 Lower Torso) 77 - 77 (x1.4) 42 - 56
Minimum Damage Range 2000 5000 1000 5000 2000
Maximum Damage Range 1500 4000 500 4000 1500

Movement

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Hip Movement Speed Scale 1 1 1 1 1
Sights Movement Speed Scale 1 1 1 1 1
Sprint Duration Scale 1 1 1 1 1
Standing Minimum Speed 0 80 80 0
Standing Moving Forward 0 0 0 0 0
Standing Moving Reverse 0 0 0 0 0
Standing Moving Up -1 -2.2 -1 -2.2 -1
Ducking Minimum Speed 0 20 0 20 0
Ducking Moving Forward -1 0 -1 0 -1
Ducking Moving Reverse 0 0 0 0 0
Ducking Moving Up -1 -1.7 -1 -1.7 -1
Prone Minimum Speed 0 0 0 0 0
Prone Moving Forward -160 -55 -160 -55 -160
Prone Moving Reverse 3 3 3 3 3
Prone Moving Up -120 -145 -120 -145 -120

Delays and Reloading

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Rate of Fire Time 0.05 0.05 0.05 0.05 0.05
Reload Time 2.75 4.08 2.75 4.08 2.75
Reload (from empty) Time 3.75 4.625 3.75 4.625 3.75
Re-chambering Time 0.1 0.1 0.1 0.1 0.1

Deviation

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Barrett .50 Cal:
Not Applicable
G3:
Reflex Stats
Barrett .50 Cal:
Not Applicable
Minimum Standing Hip Spread 3 10 3 10 3 Not Applicable 3 Not Applicable
Maximum Standing Hip Spread 7 15 7 15 7 Not Applicable 7 Not Applicable
Minimum Ducking Hip Spread 2.5 9.5 2.5 9.5 2.5 Not Applicable 2.5 Not Applicable
Maximum Ducking Hip Spread 6 14 6 14 6 Not Applicable 6 Not Applicable
Minimum Prone Hip Spread 2 9 2 9 2 Not Applicable 2 Not Applicable
Maximum Prone Hip Spread 5 13 5 13 5 Not Applicable 5 Not Applicable
Spread added per shot 0.6 1 0.6 1 0.6 Not Applicable 0.6 Not Applicable
Spread added for Moving 5 5 5 5 5 Not Applicable 5 Not Applicable
Decay Rate 4 5 4 5 4 Not Applicable 4 Not Applicable
Ducking Decay Rate 1.05 1 1.05 1 1.05 Not Applicable 1.05 Not Applicable
Prone Decay Rate 1.1 1 1.1 1 1.1 Not Applicable 1.1 Not Applicable

Recoil

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
(Hip) Kick Pitch Minimum 5 80 5 80 5
(Hip) Kick Pitch Maximum -15 85 -15 85 -15
(Hip) Kick Yaw Minimum|(Hip) Kick Yaw Minimum 5 -35 5 -35 5
(Hip) Kick Yaw Maximum -5 35 -5 35 -5
(Hip) Kick Acceleration 800 1000 800 1000 800
(Hip) Maximum Kick Speed 2000 1200 2000 1200 2000
(Hip) Kick Speed Decay 16 100 16 100 16
(Hip) Kick Static Decay 20 100 20 100 20
(Hip) Kick View Pitch Minimum -30 80 -30 80 -30
(Hip) Kick View Pitch Maximum 60 95 60 95 60
(Hip) Kick View Yaw Minimum 50 -80 50 -80 50
(Hip) Kick View Yaw Maximum -50 -95 -50 -95 -50
(Hip) Kick View Center Speed 1500 1000 1500 1000 1200
(Sights) Kick Pitch Minimum 5 0 5 0 5
(Sights) Kick Pitch Maximum 15 0 15 0 15
(Sights) Kick Yaw Minimum -5 0 -5 0 -5
(Sights) Kick Yaw Maximum 10 0 10 0 10
(Sights) Kick Acceleration 800 600 800 600 800
(Sights) Maximum Kick Speed 2000 600 2000 600 2000
(Sights) Kick Speed Decay 32 100 32 100 32
(Sights) Kick Static Decay 40 100 40 100 40
(Sights) Kick View Pitch Minimum -30 80 -30 80 -30
(Sights) Kick View Pitch Maximum 60 95 60 95 60
(Sights) Kick View Yaw Minimum 50 -80 50 -80 60
(Sights) Kick View Yaw Maximum -50 -95 -50 -95 -60
(Sights) Kick View Center Speed 1500 1000 1500 1000 1000

Sway

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Shell Shock Sway 5 5 5 5 5
Hip Max Sway Angle 20 20 20 20 20
Hip LERP Speed 4 4 4 4 4
Sights Max Sway Angle 2 2 2 2 2
Sights LERP Speed 6 6 6 6 6
Sights Sway Pitch Scale 0.1 0 0.1 0.1 0.1
Sights Sway Yaw Scale 0.1 0 0.1 0.1 0.1
Sights Sway Horizontal Scale 0.12 0 0.12 0.02 0.02
Sights Sway Vertical Scale 0.25 0 0.25 0.02 0.02

Idle

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Hip Idle Amount 0 30 0 30 30
Sights Idle Amount 2 40 2 40 40
Hip Idle Speed 1 1 1 1 1.5
Sights Idle Speed 0.8 1.5 0.8 1.5 1.5
Idle Crouch Factor 0.75 1 0.75 1 1
Idle Prone Factor 0.4 1 0.4 1 1

Melee

Information G3:
No Attachments
Barrett .50 Cal:
No Attachments
G3:
With Silencer
Barrett .50 Cal:
With ACOG
G3:
With ACOG
Melee Time 0.8 0.8 0.8 0.8 0.8
Melee Charge Time 1.16 1.16 1.16 1.16 1.16
Melee Delay Time 0.13 0.13 0.13 0.13 0.13
Melee Charge Delay Time 0.16 0.16 0.16 0.16 1.3 (This is not a typo.)



This database and table was created by Dairuka who got and sorted the information from the game's .iwd's - Feel free to use this information on your site, just make sure to give credit and maybe a link to the EncyClanPedia if you do.



Call of Duty 4 Weapons
Assault Rifles: AK47 - G3 - G36C - M14 - M16A4 - M4A1 - MP44
Sub Machine Guns: AK-74U - Mini-Uzi - MP5 - P90 - Skorpion
Light Machine Guns: M249 SAW - M60e4 - RPD
Shotguns: M1014 - W1200
Sniper Rifles: Barrett .50cal - Dragunov - M40 - M21 - R700
Pistols: Desert Eagle - M1911 .45 - M9 - USP .45


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This article has been accessed 61 time(s) (until 08:56, 15 June 2008).