Call of Duty 4: Modern Warfare/AK47

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Call of Duty 4: Modern Warfare/AK47

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The AK47 is a fully automatic assault rifle.

This is the AK47
This is the AK47


Contents

Interesting notes

The AK-47's minimum damage is lowered when a silencer is attached to it. However, it's hip-fire recoil is noticeably reduced. Also, it has been shown that the Red Dot Scope attachment reduces the damage of the weapon. This, however, was not intended and has/will be fixed in a patch.

AK47 Comparisons





General Information

Information No Attachments With Silencer With ACOG
Penetration Type medium
Impact Type Large Bullets
Inventory Type Primary
Aim Assist Range 1000 - 1500 1000 - 1500 1000 - 2000
Crosshair Range 1000 1000 1000
Zoom Range 50 50 30

Ammunition

Information For All Attachments
Low Ammo Threshold 0.33 - (10 bullets left)
Ammo Type 7.62 x 39mm
Maximum Ammo 180
Starting Ammo 90
Clip Size 30

Damage

Information No Attachments With Silencer With ACOG
Base Damage 30 - 40 20 - 40 30 - 40
Damage vs Juggernaut 22.5 - 30 15 - 30 22.5 - 30
Damage with Stopping Power 42 - 56 28 - 56 42 - 56
Headshot Damage (x1.4) 42 - 56 (x1.4) 28 - 56 (x1.4) 42 - 56
Minimum Damage Range 2000 1000 2000
Maximum Damage Range 1500 500 1500

Movement

Information No Attachments With Silencer With ACOG
Hip Movement Speed Scale 1 1
Sights Movement Speed Scale 1 1
Sprint Duration Scale 1 1 1
Standing Minimum Speed 0 0 0
Standing Moving Forward 0 0 0
Standing Moving Reverse 0 0 0
Standing Moving Up -1 -1 -1
Ducking Minimum Speed 0 0 0
Ducking Moving Forward -1 -1 -1
Ducking Moving Reverse 0 0 0
Ducking Moving Up -1 -1 -1
Prone Minimum Speed -120 -120 -120
Prone Moving Forward -160 -160 -160
Prone Moving Reverse 3 3 3
Prone Moving Up 0 0 0

Delays and Reloading

Information No Attachments With Silencer With ACOG
Rate of Fire Time 0.085 0.085 0.085
Reload Time 2.5 2.5 2.5
Reload (from empty) Time 3.25 3.25 3.25
Re-chambering Time 0.1 0.1 0.1

Deviation

Information No Attachments With Silencer With ACOG Reflex Stats
Minimum Standing Hip Spread 3 3 3 3
Maximum Standing Hip Spread 7 7 7 7
Minimum Ducking Hip Spread 2.5 2.5 2.5 2.5
Maximum Ducking Hip Spread 6 6 6 6
Minimum Prone Hip Spread 2 2 2 2
Maximum Prone Hip Spread 5 5 5 5
Spread added per shot 0.6 0.6 0.6 0.6
Spread added for Moving 5 5 5 5
Decay Rate 4 4 4 4
Ducking Decay Rate 1.05 1.05 1.05 1.05
Prone Decay Rate 1.1 1.1 1.1 1.1

Recoil

Information No Attachments With Silencer With ACOG
(Hip) Kick Pitch Minimum 5 5 5
(Hip) Kick Pitch Maximum -15 -15 -15
(Hip) Kick Yaw Minimum|(Hip) Kick Yaw Minimum 5 5 5
(Hip) Kick Yaw Maximum -5 -5 -5
(Hip) Kick Acceleration 800 800 800
(Hip) Maximum Kick Speed 2000 2000 2000
(Hip) Kick Speed Decay 16 16 16
(Hip) Kick Static Decay 20 20 20
(Hip) Kick View Pitch Minimum -30 -30 -30
(Hip) Kick View Pitch Maximum 60 60 60
(Hip) Kick View Yaw Minimum 60 60 60
(Hip) Kick View Yaw Maximum -60 -6 (This is not a typo. Check ak47_silencer_mp) -60
(Hip) Kick View Center Speed 1500 1500 1300
(Sights) Kick Pitch Minimum 5 5 5
(Sights) Kick Pitch Maximum 15 15 15
(Sights) Kick Yaw Minimum -5 -5 -5
(Sights) Kick Yaw Maximum 10 10 10
(Sights) Kick Acceleration 800 800 800
(Sights) Maximum Kick Speed 2000 2000 2000
(Sights) Kick Speed Decay 32 32 32
(Sights) Kick Static Decay 40 40 40
(Sights) Kick View Pitch Minimum -30 -30 -30
(Sights) Kick View Pitch Maximum 60 60 60
(Sights) Kick View Yaw Minimum 60 60 60
(Sights) Kick View Yaw Maximum -60 -60 -60
(Sights) Kick View Center Speed 1500 1500 1300

Sway

Information No Attachments With Silencer With ACOG
Shell Shock Sway 5 5 5
Hip Max Sway Angle 20 20 20
Hip LERP Speed 4 4 4
Sights Max Sway Angle 2 2 2
Sights LERP Speed 6 6 6
Sights Sway Pitch Scale 0.1 0.1 0.1
Sights Sway Yaw Scale 0.1 0.1 0.1
Sights Sway Horizontal Scale 0.14 0.14 0.02
Sights Sway Vertical Scale 0.25 0.25 0.02

Idle

Information No Attachments With Silencer With ACOG
Hip Idle Amount 30 30 30
Sights Idle Amount 40 40 40
Hip Idle Speed 1 1 1
Sights Idle Speed 1.5 1.5 1.5
Idle Crouch Factor 1 1 1
Idle Prone Factor 1 1 1

Melee

Information No Attachments With Silencer With ACOG
Melee Time 0.8 0.8 0.8
Melee Charge Time 1.16 1.16 1.16
Melee Delay Time 0.13 0.13 0.13
Melee Charge Delay Time 0.16 0.16 0.16



This database and table was created by Dairuka who got and sorted the information from the game's .iwd's - Feel free to use this information on your site, just make sure to give credit and maybe a link to the EncyClanPedia if you do.



Call of Duty 4 Weapons
Assault Rifles: AK47 - G3 - G36C - M14 - M16A4 - M4A1 - MP44
Sub Machine Guns: AK-74U - Mini-Uzi - MP5 - P90 - Skorpion
Light Machine Guns: M249 SAW - M60e4 - RPD
Shotguns: M1014 - W1200
Sniper Rifles: Barrett .50cal - Dragunov - M40 - M21 - R700
Pistols: Desert Eagle - M1911 .45 - M9 - USP .45


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