Battlefield 2142/Clark 15B Shotgun

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Battlefield 2142/Clark 15B Shotgun

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Image:W_support_shotgun.gif

The shotgun is a ideal short range weapon. It has high stopping power and does not suffer any movement penalty. That means that a shotgun user should always stay on the move, and try to throw off his targets aim while closing in on him.

A shotgun can kill in a single blast if aimed properly. Veterans usually recommend aiming for the neck area, as that will give a good combination of many hits on the body and some headshots.

The shotgun has previously suffered from having a very low ROF and a buggy hit detection, which meant that a shotgun user was facing almost certain death if his first shot failed, be it due to bugs or bad aim. With patch 1.40 the shotgun gained a significantly increased rate of fire, and is now much more forgiving of missed shots.

The weapon is only useful at close range, so most users will combine it with the Pulse Meter or IDS-1 that reveals the enemy's location. This allows flanking and ambushes where the shotgun shines.

Number of mags 6
Clip size 7
Projectiles per shot 12
Reload time 4.5
Rate Of Fire 150
Bullet speed 500
Equip time 1.166
Minimum damage 4
Maximum damage 12
Distance before damage loss 12
Distance to minimum damage. 35
Upwards Recoil 2.5/4/0
Vertical Recoil -2.4/0.6/0
Deviation 3 0.2 0.3
Minimum deviation 0.75
Turn Deviation 0 0 0 0
Speed Deviation 3 0.2 0.2 0.12
MiscDeviation 9 4.5 0.04
Zoom Deviation Modifier 0.9



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Battlefield 2142 Weapons
Engineer: Malkov RK-11 SMG (PAC) - Mitchell AV-18 (EU) - Mitchell SAAW 86 - Pilum H-AVR - Sudnik VP (PAC) - Turcotte Rapid SMG (EU)

Assault: Baur H-AR - Krylov FA-37 AR (PAC) - SCAR 11 AR (EU) - Voss L-AR

Support: Bianchi LMG (EU) - Clark 15B Shotgun - Ganz HMG - Shuko LMG (PAC)

Recon: Lambert Carbine - Moretti SR4 Sniper (EU) - Park 54 Sniper (PAC) - Zeller-H Advanced Sniper Rifle


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